![]() ![]() “Part of being self-employed is there’s a lot of rewards,” Ed said. This ultimately led him to Ed and Dave, discovering a new community and a new job, one that he actually enjoyed. After coming across some miniatures at a popular game store in Denton, he was hooked and proceeded to ask who made them. Painting miniatures was a hobby he picked up in the eighth grade. Unamused with his job, he often turned to figurines. Ron Hawkins, the art director at Reaper Miniatures, was working in telemarketing when he discovered Reaper. We went to another show, that was more money. We started as a hobby, we did a show, we made money. That was why we chose miniature figurines. It’d always been around, it just kept going. “This had been a hobby that we started in college. “Through the years, Dave and I always had hobby companies, because hobbies paid for hobbies,” Ed said. Doing a couple of shows after that, the pair realized the true promise and potential of creating a company and devoting their lives to figurines full time. This show received great acclaim and financial success. Because of their enjoyment of figurines, the pair decided to give the hobby a shot that would unravel remarkable success.īecause Ed and Dave already had figurines, they decided to do a show so they could feature these miniatures. Inspiration came easily for them as a result of past hobby-related companies. The company] was up and down for the first several years, but when the Kickstarters started and we started doing our figures in plastic, that’s when things really changed.” So I think it gave us the toolset to be able to.” So the idea of moving, challenged and getting out there, it was very easy for us. “David and I are army brats, so we were very used to moving around the country and not staying in any one location for more than a year. “It definitely gave us the tools,” Ed said. Ed believes this lifestyle of frequent movement provided a pathway toward pursuing their hobbies and initiating a company. The two brothers have always been close as they grew up in a fast-paced environment. īrothers Ed and David Pugh were college students when they became fascinated by miniature figures. This was the day they began the company that would be known as Reaper Miniatures. This was the day they quit their jobs as accountants and became their own bosses. Laughing at the movie playing on the television, the grim reaper on the screen was a sign. But in that car garage, while toying around with the miniatures, it finally dawned on them: this was it. A pastime which should have been nothing more than that, merely just a way to keep themselves amused. Inside a garage that evening were two brothers with a hobby. More than one million people made pledges to games in 2019, up from around 868,000 in 2018.It was a sticky, hot Independence Day in 1992. ![]() Most important of all, the Kickstarter community itself continued to grow. Kicking off 2020, Kickstarter has also begun an effort called Make 100, which asks creators to commit to making just 100 units of something special. Crane noted in particular that Zine Quest, which asked participants to make a small magazines to send out to backers, was tremendously successful. Kickstarter also organized its own promotions to inspire new and smaller creators. Top ten tabletop Kickstarters of 2019 Kickstarter Midara: Unintentional Malum - The Complete Trilogyĭispel Dice Debut Collection With Sharp Edges & Inclusions Reaper Miniatures Bones 5: Escape from Pizza Dungeon Top 10 tabletop Kickstarters of 2019 Name Game campaigns asking for less than $5,000, for instance, accounted for more than $4.6 million in funding, while those between $5,000 and $50,000 earned over $118 million. But Crane points to the robust numbers for small- and medium-sized campaigns as a sign of health in the category overall. The year wasn’t without its blockbuster hits the top 10 campaigns in the tabletop category alone accounted for more than $31.5 million in funding. The total of 3,734 successful campaigns equates to a 13.1% increase for the category as a whole. The entire gaming category continued to flourish, chalking up 433 more successful campaigns than the year previous. Meanwhile, dollars pledged to successful video games were up for the first time since 2016, showing a modest 3.2% increase to $16.3 million. That category grew more than 6.8% in 2019, eclipsing $176.5 million in dollars pledged to successful campaigns. Dollars pledged to successful tabletop versus video games through 2019Ĭompared to 2018, tabletop games grew at an exceptional pace. ![]()
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